Advert

Virtual reality

For decades, virtual reality has been billed as the next big thing. In recent years, however, virtual reality has stepped up, with big players recognising its potential – in 2014, for instance, Facebook spent more than $2 billion on acquiring Oculus, the creators of the Oculus Rift headset.

In 2017, other developers and manufacturers brought their offerings to market. For those with a limited budget, Google developed Cardboard – at the bargain basket end of the market, Google’s Cardboard works with Android, iPhones and Google phones to create 3D and VR effects.

For a better experience, Samsung continued to develop its Gear VR while the Oculus Rift packs sensational experiences through its high-resolution screen, headphones, movement sensors and touch controllers. HTC Vive and PlayStation VR also continued to be game changers in the market.

In the new year, expect your entertainment to become more virtual.

Advert

See our Comments Policy Comments are submitted under the express understanding and condition that the editor may, and is authorised to, disclose any/all of the above personal information to any person or entity requesting the information for the purposes of legal action on grounds that such person or entity is aggrieved by any comment so submitted. Please allow some time for your comment to be moderated.

Comments not loading? We recommend using Google Chrome or Mozilla Firefox with javascript turned on.
Comments powered by Disqus  
Advert
Advert