Deus Ex: Human Revolution is the third game in the Deus Ex first-person role-playing video game series.

The game takes place during the year 2027, 25 years before Deus Ex. Nanotechnological augmentations have yet to be developed and biomechanical augmentations are the current state of the art.

The main protagonist, Adam Jensen, is a private security officer with Sarif Industries, a leading company that specialises in human augmentations. After he witnesses a chilling attack on his company, which leaves him horribly injured and forced to undergo augmentation to survive, the conspiracy begins.

The player visits five cities over the course of the game, including Detroit, Shanghai andMontreal.

In addition, the protagonist will have his own apartment where he may store his secrets and collected information. The events in the game will lead to the formation of UNATCO from the original game.

Deus Ex 3 was announced on May 17, 2007 and an initial teaser trailer was released on November 26, 2007. One year later a first preview was launched, detailing some of the game’s mechanics and settings.

Several of the design decisions highlighted in this preview – most notably the introduction of regenerating health – fuelled an initial backlash among many fans of the original Deus Ex.

In this series, augmentations are technological modifications to the body that allow the user to use superhuman abilities. While augmentations in the first two games were nanotech, Human Revolution is set prior to both and instead features mechanical augmentations.

These augmentations cater for each of the five gameplay types. While the player character is highly capable of bringing death on his enemies, the player is never forced into acts of lethal violence.

Every enemy squad has an identifiable squad leader who directs the team’s actions. If the leader is killed, the squad falls into disarray. Enemies will also react to subtle player decisions, such as a change in behaviour or weapons. Weapons fire distinct ammunition types instead of depleting a unified pool.

Another major change is the highlighting of objects a player can interact with, explained via the in-game plot as tactical vision augmentation.

This highlighting of objects can be turned off in the game options. Human Revolution is primarily a first-person game, but will switch to a contextual third-person viewpoint when using the cover system, certain augmentations, or for melee combat.

Deus Ex: Human Revolution has received widespread critical acclaim. Reviewers who hadaccess to the game in February 2011 praised the importanceof conversations in the missions, and also the depth of the storyline.

The technology enthusiast has his own blog at www.itnewsblog.com.

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